Player Guide: Class Changes Summary: Lore-master
#1
Lore-master - how the forces of nature are shifted

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ANY GENERIC CHANGES TO NOTE




Changes to trait-lines:
Except for Inner Flame all healing traits and skills have been moved from the Master of Beasts to the Ancient Master trait-line, the latter of which has now become both crowd control and healing. Blue is pets only.

*SoP:R is still not affected by Signs of Power Duration Legacy currently. I am still assuming that this is a bug.*

Pet skills:
For as far as I could see none of the pet-specific pet skills have been altered.

Skills Removed:
Sign of the Wild: Protection
Sign of the Wild: Rage

(These two have become traits in the Master of Beasts trait-line.)
Keeper of Animals



Spec Bonuses

  • Sign of Power: Protection grants up to +25% pet morale and up to -5% pet incoming damage.
  • Sign of Power: Rage grants up to -5% pet attack duration and up to +15% pet damage.
  • Go for the Throat increases the pet's critical damage.
  • Lesser Giant Eagle grants the skill Improved Eagle-friend.
  • Prepare for War adds up to +364 LM tactical mastery rating and up to +728 pet physical and tactical mastery rating.
  • Prepared Materials reduces skill inductions by up to -15%.
  • Hearty Diet adds up to +386 LM morale and +5% pet morale.
  • Don't You Touch Him gives you a damage bonus of up to +15% when your pet is hit by a critical hit.
  • Catmint grants the skill Catmint.
  • Loyalty makes your pet give you 10% of its morale to you when you are hit by a critical hit.
  • After-battle Treat makes the pet heal 2% of its morale and grants a pet attack damage buff of up to +7.5% attack damage.
  • Don't Interrupt Me returns +100% damage to the attacker and absorbs +100% damage when you are hit during an induction.
  • Synchronized Movement reduces all skill inductions by -9% and all pet attack durations by -9% as well.
  • Sic 'Em grants the skill Sic 'Em.


Set Bonuses



Tier 1 - Pets do bonus damage to enemies that have a Burning Embers on them.

Tier 2 - More damage reflected by Wisdom of the Council buff.

Tier 3 - Raven now grants a tactical mitigation buff to the fellowship.

Tier 4 - When the pet scores a critical hit the Lore-master's next induction will be insta-cast.

Tier 5 - When the pet scores a critical hit a unique buff will be put on all fellowship members.

Tier 6 - Noble Savage

Tier 7 - Tutelage of the Brown Wizard: your pet gains +3 levels and a bog-guardian is additionally summoned in Sic 'Em.


Traits of Special Mention
  • Lesser Giant Eagle is currently the only pet that can only be obtained by traiting down a specific spec line.
  • Don't Interrupt Me is probably one of the best traits to have when you are in combat where you will be targeted a lot.

Master of Nature's Fury



Spec Bonuses

  • Master of Fire increases fire damage by up to +25%.
  • Tactical Mastery adds up to +728 tactical mastery.
  • Burning Earth increases Cracked Earth damage by up to +15%.
  • Knowledge of Storms adds up to +25% lightning damage.
  • Sword and Storm will make Staff-strike call down lightning on your foe once a minute.
  • -Sword and Staff has been renamed Fend Them Off and now grants up to +6% parry chance, +6% evade chance and +12% fire damage. Can only be obtained when Sword and Storm has been selected.
  • Lightning Storm grants the skill Lightning-storm and up to +30% Lightning-storm base damage.
  • -Fierce Lightning increases the chance to ignite the ground after a Lightning Storm up to 50%. Can only be obtained when Lightning Storm has been obtained.
  • Ancient Fire increases the chance by up to +25% to Upgrade 2 Burning Embers DoTs.
  • Empowering Fires increases the power and morale healed by Sign of Power: Wizard's Fire when your foe has been Flanked! Morale by up to +30% and power by up to +24%.
  • Slow Burn adds up to +3 Burning Embers pulses
  • -Dry Kindling gives up to +30% chance to apply two Burning Embers DoTs at once. Can only be used in combination with the Slow Burn trait.
  • Mighty Wind increases the chance by up to +30% that Gust of Wind spreads Burning Embers to other foes.
  • Ring of Fire grants the skill Ring of Fire and up to +15% Ring of Fire Avoidance Debuff.
  • Nature's Fury grants the skill Nature's Fury.


Set Bonuses



Tier 1 - +15% cashout damage for Lightning Strike and Lightning Storm.

Tier 2 - Fire, light, lightning and frost skills all do +10% damage.

Tier 3 - +20% elemental critical damage.

Tier 4 - Improved Sticky Gourd.

Tier 5 - The possibility to reduce Improved Sticky Gourd's cooldown when your pet flanks is given.

Tier 6 - Ents Go To War is granted. 5 is now also granted to the Ents Go To War cooldown.

Tier 7 - +35% chance for Lightning Strike to occur in Nature's Fury.


Traits of Special Mention
  • Sword and Storm will now add a lightning strike once a minute when you use Staff-strike, but only when this trait has been selected.

Ancient Master



Spec Bonuses

  • Fire-lore grants the skill Fire-lore.
  • -Playing with Fire adds the following effects to a foe under the influence of Fire-lore: fire skills give a +15% attack duration, frost skills give a +10% miss chance and lightning skills give a -50% ranged damage debuff. Can only be selected when Fire-lore as a skill has been obtained.
  • --Wild Fire will spread Fire-lore to nearby foes when the target under the influence of Fire-lore is hit by Wind-lore. Can only be selected when Playing of Fire has been obtained.
  • Frost-lore grants the skill Frost-lore
  • -Out in the Cold adds the following effects to a foe under the influence of Frost-lore: frost skills give a tactical mastery debuff, fire skills a +20% induction debuff and lightning skills a +15% power cost debuff. Can only be selected when Frost-lore as a skill has been obtained.
  • --Chill Wind spreads Frost-lore to nearby foes when the target under the influence of Frost-lore is hit by Wind-lore. Can only be selected when Out in the Cold has been obtained.
  • Storm-lore grants the skill Storm-lore and adds up to +15% lightning damage.
  • Mending Lore increases Outgoing Healing by up to +25% and grants the Water-lore +5% Incoming Healing buff at max rank.
  • Level-headed decreases morale costs on skills by up to -25%.
  • Ancient Craft increases the Armour Debuff Potency by up to +15% and increases any lightning damage inflicted on the foe under the influence of Ancient Craft when at max rank.
  • Flow of Power increases power restauration by up to +25% when using Power of Knowledge or Share the Power.
  • Disable increases stun duration by up to +250%.
  • Pleasant Breeze grants the skill Pleasant Breeze and up to +25% power restauration.
  • Firm Grasp increases the Breakout Grace Period of all Crowd-control skills by up to +3 seconds.
  • Quick Hands reduces all skill inductions by -15%.
  • Ancient Master grants the skill Ancient Master.


Set Bonuses



Tier 1 - Warding Lore

Tier 2 - Beacon of Hope (AoE HoT)

Tier 3 - Tier 3 - Enough For Everyone: Share the Power - Fellowship is granted.

Tier 4 - Herb-lore

Tier 5 - Air-lore - 5% chance to negate 15% damage and reflects 15% damage automatically.

Tier 6 - Knowledge of Cures is now insta-cast.

Tier 7 - Force of Will: Fire-lore, Frost-lore, Sign of Power: Command, Sign of Power: See All Ends and Ancient Craft get +15s duration. Fire-lore and Frost-lore get +4 targets when Ancient Master skill is active.


Ancient Master Extras
  • Burning Embers becomes Adding Injury to Insult after Light of the Rising Dawn is cast on the foe. Burning Ember's damage output significantly increases after Light of the Rising Dawn.



Traits of Special Mention
  • Ancient Craft is no more a prerequirement for Lightning Storm but does add a damage bonus to any lightning skills (Lightning Strike, Lightning Storm, Storm-lore, as well as several RK lightning skills).
  • You must have Mending Lore maxed up in order to gain the +5% incoming healing buff on Water-lore.
Antworten
#2
Skills



Normal Skills***SKILLS THAT YOU GET NO MATTER WHAT LINE YOU IN, JUST START A NEW CHAR AND LEVEL UP TO SEE***
  • Burning Embers
  • All pets except for the Eagle
  • Knowledge of Cures
  • Staff-strike
  • Staff-sweep
  • Lightning-strike
  • Sign of Power: Wizard's Fire.
  • Gust of Wind
  • Wind-lore
  • Beacon of Light
  • Water-lore
  • Ancient Craft
  • Power of Knowledge
  • Share the Power
  • Sign of Power: Righteousness
  • Sign of Power: Vigilance
  • Sticky Gourd
  • Light of the Rising Dawn
  • Bane-flare
  • Blinding Flash
  • Wisdom of the Council
  • Back from the Brink
  • Call to the Valar
  • Sticky Tar
  • Sign of Power: See All Ends
  • Sign of Power: Command



Skill Changes

  • Knowledge of Cures has a 15s cooldown. Additionally removes poison and fear. Becomes insta-cast when traiting down the yellow line. 40m range.
  • The inductions of summoning pets have been reduced to 1.5s. Pets can be summoned in combat under all circumstances and under all trait specs.
  • All pets are accessible accept the eagle, which is accessible only in the blue spec line.
  • The Eagle’s power regeneration buff has been increased.
  • Gust of Wind is no longer AoE but can spread Burning Embers. The chance of Gust of Wind spreading Burning Embers can be increased by putting points into a trait in the red spec line.
  • Beacon of Hope is now called Light of Hope. Can be changed into an AoE HoT called Beacon of Hope when traited in the yellow spec line.
  • Wind-lore has a 5s cooldown and a 10s duration. It can spread Fire-lore and Frost-lore.
  • Fire-lore is no longer AoE and there is no cooldown. -13% melee damage (-25% with traits). No longer a +2% miss chance. Can only be attained when spending points in the yellow spec line. With traits, the following effects can be achieved on a foe under the influence of Fire-lore when the following kinds of damage are induced: fire skills give a +15% attack duration, frost skills give a +10% miss chance and lightning skills give a -50% ranged damage debuff.
  • Frost-lore is no longer AoE and there is no cooldown. -12% tactical damage (-20% with traits). Can only be attained when spending points in the yellow spec line. With traits, the following effects can be achieved on a foe under the influence of Frost-lore when the following kinds of damage are induced: frost skills give a tactical mastery debuff, fire skills a +20% induction debuff and lightning skills a +15% power cost debuff.
  • Storm-lore does some extra fire-damage on the side. Can only be attained when spending points in the yellow spec line.
  • Power of Knowledge now drains morale too and puts a +15% power cost debuff. 8s channelling duration.
  • Share the Power now costs morale instead of power.
  • Warding Knowledge has a 40s duration and a 45s cooldown and affects everything. Can only be attained when spending points in the yellow spec line.
  • Sign of Power: Command has a +15% attack duration.
  • Share the Power - Fellowship is now the yellow-line version of Share the Power and its power sharing has been increased.
  • Sign of Power: Righteousness now has a 20s duration and a 18s cooldown granting immunity against several forms of crowd control but doesn’t remove anything when cast on somebody already under such influences. Not affected by LI legacies (possibly a bug).
  • Lightning Storm’s cooldown has been reduced to 1m30s. Up to 50% to ignite the ground with a fire AoE when spending points in the Fierce Lightning** trait.
  • Inner Flame has a 10s channel duration with a cooldown of 1m30s. Can only be attained in the blue spec line.
  • Improved Sticky Gourd is no longer a capstone skill but can be attained by spending points in the red spec line.
  • Staff-strike can call down lightning when traited accordingly.
  • Ents Go To War is now a trait awarded to you for traiting deep down the red line.
  • Burning Embers has been granted several additional effects (see traits).
  • Water-lore only grants the +5% incoming healing modifier when traited accordingly in the yellow line.
  • Herb-lore can now only be attained by traiting down the yellow line.
  • Air-lore can now only be attained by traiting down the yellow line. It has a 5% chance to negate 15% damage and reflects 15% damage automatically.
  • When your pet now flanks a foe and you use Sign of Power: Wizard's Fire both power and morale are restored.
  • Sign of Power: Wizard's Fire now upgrades one Burning Embers DoT to a more potent but shorter DoT when cast on a foe with a Burning Embers DoT on it.


New Skills

  • Lightning Strike is a lesser version of Lightning Storm with one attack with a 2s induction and 45s cooldown.
  • Clever Escape has a 2m cooldown and removes daze, stun and knockdown.
  • Catmint grants your pet a unique buff with a 12s duration and has a 45s cooldown. Can only be attained when spending points in the blue spec line.
  • Catmint (bear): increases bear's armour and damage output.
  • Catmint (raven): increases Benediction of the Raven buff, Raven's fire damage debuff and damage output.
  • Catmint (cats): shorter attack duration and increased damage output.
  • Catmint (eagle): increased Beak End morale tap and damage output.
  • Catmint (spirit): increased Nature's Gift morale restoration and Nature's Light morale return.
  • Catmint (bog-guardian): increased Bursting Root stun chance and damage output.
  • Sic 'Em is the capstone skill of the blue spec line. Summons a sabretooth, lynx, raven, eagle, bog-guardian (with Tutelage of the Brown Wizard) and a bear for a duration of 20s with an induction of 1.1 seconds and a 2m cooldown.
  • Command Pet can be used to let your group of pets from Sic ‘Em attack an enemy. Can only be attained by spending points in the blue spec line.
  • Ring of Fire is a 5-target AoE with a 0.8s induction that puts a fire-damage and BPE debuff on the ground. Can only be attained by spending points in the red spec line.
  • Nature’s Fury is the red spec line’s capstone skill and does frost-damage every second for five seconds and has a 15% chance to do heavy lightning damage. Has a 3s induction and a 1m30s cooldown.
  • Pleasant Breeze is an AoE power heal that can heal up to 7 targets within a 7 metre range with a 10s cooldown. Must have a crit with Gust of Wind to use this skill. Can only be attained by spending points in the yellow spec line.
  • The Ancient Master is the yellow line’s capstone skill. It removes all power costs on Fire-lore and Frost-lore and makes them AoE.
Legacy Changes

With thanks to PKCrichton for his remarks considering legendary legacies



Main-hand (Staff) Major

Still Exist:
  • Staff Strike Cool Down
  • Tactical Skill Direct Damage
  • Fire Skills Critical Multiplier
  • Light of the Rising Dawn Critical Rating
  • Light of the Riding Dawn Damage
  • Burning Embers Initial Damage


Changed:
  • Share the Power Cost changed to 1% Power Restore.
  • Sticky Gourd Direct Damage has been renamed Sticky Gourd Base Damage.


Main-hand (Staff) Minor

Still exist:
  • Cracked Earth Range
  • Lightning Storm Base Damage
  • Ents Go To War Damage
  • Gust of Wind Damage
  • Cracked Earth Damage
  • Burning Embers Range
  • Storm Lore Damage


Changed:
  • Lightning Storm Critical Rating has become Lightning Skills Critical Rating.
  • Lightning Storm Damage has been renamed to Lightning Storm Base Damage.


Class Item (Book) Major

Still Exist:
  • Target Resist (Debuffing Skills)
  • Target Resist (Damaging Skills)
  • Target Resist (Fire Skills)
  • Beacon of Hope Magnatude
  • Signs of Power Duration
  • Fire Skills Critical Rating


Changed:
  • Burning Embers Pulses has become Burning Embers Critical Chance.
  • Wizard's Fire Pulses has become Wizard's Fire Critical Chance.


Class Item (Book) Minor

Still exist:
  • Fire Damage Over Time
  • Ancient Craft Targets
  • Bane Flare Targets
  • Test of Will Devastate Magnitude
  • Inner Flame Healing


Changed:
  • Sign of Wild Rage has been changed to Pet Attack Duration.
  • Fire Lore Targets has been changed to Fire Lore Debuff Strength.
  • Sign of Wild Protection has been changed to Pet Morale.
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